That way if the user has different DPI settings, or a different font configuration, the layout is automatically adjusted to fit the font as rendered. The way "dialog box units" work is that they're based on the size of the font the dialog is being rendered with. nametable view, CHR viewer, etc.) depended on being an exact pixel size, but the dialogs were made with the age old method of CreateDialog and RC templates, which which uses "dialog box units" instead of pixels. The problem was that some of the interface (e.g. (Demonstrating images attached at the bottom.) A little story I felt like sharing, because I found it both frustrating and hilarious and thought maybe some people here would appreciate it.Ī few weeks ago I made some minor UI changes to FCEUX (not yet available in official release), and yesterday feos reported to me that it looked broken on his system.
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